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Gamehelpluckynumbers: Розніца паміж версіямі
(Added real rules instead of announcing whomever Adam is is hilarious.) |
(adusted scoring rules for multiple rounds) |
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(Не паказана 3 прамежкавыя версіі 2 удзельнікаў) | |||
Радок 3: | Радок 3: | ||
For each player, the cards 1-20 are shuffled together, and each player starts with 4 numbers in a diagonal line. | For each player, the cards 1-20 are shuffled together, and each player starts with 4 numbers in a diagonal line. | ||
The objective is to make a grid of 16 numbers in ascending order from left to right | The objective is to make a grid of 16 numbers in ascending order from left to right and top to bottom | ||
Example: | Example: | ||
1-2-3- | 1-2-3-5 | ||
6-7-9-10 | |||
8-10-12-13 | |||
13- | 13-15-17-20 | ||
At the beginning of each of your turns, if there aren't any cards on the table, draw a card. If there are any cards on the table, you may take one of those instead. | At the beginning of each of your turns, if there aren't any cards on the table, draw a card. If there are any cards on the table, you may take one of those instead. | ||
You may play the card you have as long as it is higher than each card before it in the same row and column. If you take a card from the table, you must play it. | You may play the card you have as long as it is higher than each card before it in the same row and column, and lower than each card after it in the same row and column. If you take a card from the table, you must play it. | ||
If you are replacing a card on your grid, that card goes onto the table for the next player. | If you are replacing a card on your grid, that card goes onto the table for the next player. | ||
Scoring for multiple rounds: | Scoring for multiple rounds: The winner earns two points. The other players lose one point for each empty space on their grid. |
Актуальная версія на 22:00, 12 кастрычніка 2020
Lucky Numbers is a simple game of luck mixed with thinking ahead.
For each player, the cards 1-20 are shuffled together, and each player starts with 4 numbers in a diagonal line.
The objective is to make a grid of 16 numbers in ascending order from left to right and top to bottom
Example:
1-2-3-5
6-7-9-10
8-10-12-13
13-15-17-20
At the beginning of each of your turns, if there aren't any cards on the table, draw a card. If there are any cards on the table, you may take one of those instead.
You may play the card you have as long as it is higher than each card before it in the same row and column, and lower than each card after it in the same row and column. If you take a card from the table, you must play it.
If you are replacing a card on your grid, that card goes onto the table for the next player.
Scoring for multiple rounds: The winner earns two points. The other players lose one point for each empty space on their grid.