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	<id>https://be.doc.boardgamearena.com/index.php?action=history&amp;feed=atom&amp;title=Gamehelpemdomicrocosm</id>
	<title>Gamehelpemdomicrocosm - Гісторыя версій</title>
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	<updated>2026-09-29T16:54:07Z</updated>
	<subtitle>Гісторыя версій гэтай старонкі</subtitle>
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	<entry>
		<id>https://be.doc.boardgamearena.com/index.php?title=Gamehelpemdomicrocosm&amp;diff=5719&amp;oldid=prev</id>
		<title>Aeneas90: add rules</title>
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		<updated>2020-09-23T18:38:38Z</updated>

		<summary type="html">&lt;p&gt;add rules&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая старонка&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===OVERVIEW===&lt;br /&gt;
&lt;br /&gt;
Microcosm is a deck building game where the aim is to have more influence than your opponent at&lt;br /&gt;
the end of the game.&lt;br /&gt;
Influence can be earned by:&lt;br /&gt;
* Owning colonies&lt;br /&gt;
* Owning spoils&lt;br /&gt;
* Owning capitals&lt;br /&gt;
* Researching technologies&lt;br /&gt;
* Collecting red, yellow, green or purple Domain cards, Colonies or Spoils&lt;br /&gt;
You score influence at the end of the game, determined by the scoring conditions you have&lt;br /&gt;
managed to add to your deck and from the Colonies and Spoils that you own.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===PLAYER AREA===&lt;br /&gt;
&lt;br /&gt;
As the game progresses, your player area in front of you, will comprise of:&lt;br /&gt;
&lt;br /&gt;
* Played Card: The current Domain card you have played and are resolving. Face up.&lt;br /&gt;
* Colonies: Planets acquired by playing a Colonize action. Face down unless revealed.&lt;br /&gt;
* Discards: Cards you have already played and resolved. Face up.&lt;br /&gt;
* Spoils: Planets or Colonies won by successfully performing a Warfare action. &lt;br /&gt;
* Technologies: Technologies that you have acquired. Face up&lt;br /&gt;
&lt;br /&gt;
===GAME PLAY===&lt;br /&gt;
You start the game without any cards in your hand and will gradually build your own deck of cards as&lt;br /&gt;
the game progresses.&lt;br /&gt;
&lt;br /&gt;
Each turn consists of 2 phases.&lt;br /&gt;
Beginning with the starting player, take it in turn, to perform the following 2 phases:&lt;br /&gt;
&lt;br /&gt;
====Phase 1====&lt;br /&gt;
&lt;br /&gt;
Either take one of the 3 face up cards in the supply, replacing the taken card with the top card from&lt;br /&gt;
the draw deck.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;OR&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
If you don’t like what is available from the supply, then you may take the top card from the draw deck&lt;br /&gt;
instead.&lt;br /&gt;
&lt;br /&gt;
====Phase 2====&lt;br /&gt;
&lt;br /&gt;
Play an action by placing a card from your hand in front of you and resolving the text on the card.&lt;br /&gt;
Then place the card in your discard pile.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;OR&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Pick up some or all of the cards in your discard pile and put them into your hand.&lt;br /&gt;
&lt;br /&gt;
In Phase 2, when picking up discards you may pick up as many as you wish. You don&amp;#039;t have to pick&lt;br /&gt;
up the whole discard pile. There are some cards that are useful to leave in your discard pile.&lt;br /&gt;
&lt;br /&gt;
===GAME END===&lt;br /&gt;
When the draw deck is exhausted, continue play without refilling the supply.&lt;br /&gt;
After the last card is drawn from the supply, the active player finishes their turn and the game ends.&lt;br /&gt;
&lt;br /&gt;
===SCORING===&lt;br /&gt;
Players collect all cards from their hands and discard piles (keep your colonies and spoils separate)&lt;br /&gt;
and determine their Influence:&lt;br /&gt;
* The Influence calculated from each scoring condition shown on your Domain cards&lt;br /&gt;
* The Influence shown on any Colonies and Spoils owned&lt;br /&gt;
&lt;br /&gt;
The sum of these is your final Influence score.&lt;br /&gt;
The player with the most influence wins. In the case of a tie, the player who played second wins.&lt;/div&gt;</summary>
		<author><name>Aeneas90</name></author>
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