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	<id>https://be.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dolphia</id>
	<title>Board Game Arena - Уклад удзельніка [be]</title>
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	<updated>2026-10-14T22:36:03Z</updated>
	<subtitle>Уклад удзельніка</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://be.doc.boardgamearena.com/index.php?title=Gamehelpbubbleepop&amp;diff=4540</id>
		<title>Gamehelpbubbleepop</title>
		<link rel="alternate" type="text/html" href="https://be.doc.boardgamearena.com/index.php?title=Gamehelpbubbleepop&amp;diff=4540"/>
		<updated>2020-05-30T15:01:08Z</updated>

		<summary type="html">&lt;p&gt;Dolphia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Game Board&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The game board consists of three sections: two player sections called &amp;quot;planets&amp;quot; and a central section known as the &amp;quot;sky.&amp;quot; Each planet has five slots horizontally and four vertically. The sky has five slots horizontally and two vertically. On the left side of the screen is the scoring area where scored game pieces or &amp;quot;Bubblees&amp;quot; are placed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Play&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In each turn, except for the first turn, the player takes two Bubbles from the bag and fills the empty spots in the sky. (Occasionally there is a third empty spot. That one is filled as well.) The player may choose to swap two adjacent Bubblees of their choice. They must then select two adjacent Bubblees to fall from the sky onto their planet. At least one Bubblee must be from the side of the sky closest to their planet. The next player must then fill the slots in the sky that their opponent took Bubblees from.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scoring&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Players earn points by scoring three same-colored Bubblees in a row. They can be either in a vertical or horizontal line. Those three, plus any same-colored Bubblees directly adjacent to them, are removed from the board. Each removed Bubblee is worth one point.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Each time a player matches three Bubblees in a row, they receive a power related to the color of Bubblees they scored. When multiple sets are scored simultaneously, the player can choose which power to use first. When more than one set is scored in the same turn but not simultaneously, the powers are used in order of the matches made. Below is a list of the powers associated with each color Bubblee. Note that in the base game, only black, blue, purple, yellow, red, and green Bubblees are used. Players on Board Game Arena also have the choice of using the expansion pack, where players have the choice of swapping in orange and/or white.&lt;br /&gt;
&lt;br /&gt;
Black: Cannot be scored by making matches.&lt;br /&gt;
&lt;br /&gt;
Blue: Player may select one Bubblee from their opponent&#039;s side of the sky to fall to their planet.&lt;br /&gt;
&lt;br /&gt;
Purple: Player may select one uncovered Bubblee from their planet to send to their opponent&#039;s planet.&lt;br /&gt;
&lt;br /&gt;
Yellow: Player may select one uncovered Bubblee from their planet to move to the scoring area.&lt;br /&gt;
&lt;br /&gt;
Red: Player may swap two adjacent Bubblees on their opponent&#039;s planet.&lt;br /&gt;
&lt;br /&gt;
Green: Player may swap two adjacent Bubblees on their planet.&lt;br /&gt;
&lt;br /&gt;
Orange: Player may take one uncovered Bubblee from their opponent&#039;s planet or scoring area.&lt;br /&gt;
&lt;br /&gt;
White: Player may push one black Bubblee up the bottom of one of their opponent&#039;s columns.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;End of Game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The game ends when there are not enough Bubblees to fill the sky or one player overfills a column on their planet, causing a Bubblee to remain in the sky. In the first case, the player with the most points wins. In the second, the player who did not overfill their planet wins. It is also possible to end the game with a tie.&lt;/div&gt;</summary>
		<author><name>Dolphia</name></author>
	</entry>
	<entry>
		<id>https://be.doc.boardgamearena.com/index.php?title=Gamehelpbubbleepop&amp;diff=4539</id>
		<title>Gamehelpbubbleepop</title>
		<link rel="alternate" type="text/html" href="https://be.doc.boardgamearena.com/index.php?title=Gamehelpbubbleepop&amp;diff=4539"/>
		<updated>2020-05-30T14:37:57Z</updated>

		<summary type="html">&lt;p&gt;Dolphia: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Game Board&amp;#039;&amp;#039;&amp;#039;  The game board consists of three sections: two player sections called &amp;quot;planets&amp;quot; and a central section known as the &amp;quot;sky.&amp;quot; Each planet has five slots horizont...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Game Board&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The game board consists of three sections: two player sections called &amp;quot;planets&amp;quot; and a central section known as the &amp;quot;sky.&amp;quot; Each planet has five slots horizontally and four vertically. The sky has five slots horizontally and two vertically. On the left side of the screen is the scoring area where scored game pieces or &amp;quot;Bubblees&amp;quot; are placed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Play&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In each turn, except for the first turn, the player takes two Bubbles from the bag and fill the empty spots in the sky. (Occasionally there is a third empty spot. That one is filled as well.) The player may choose to swap two select two adjacent Bubblees of their choice. They must then select two adjacent Bubblees to fall from the sky onto their planet. At least one Bubblee must be from the side of the sky closest to their planet. The next player must then fill the slots in the sky that their opponent took Bubblees from.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scoring&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Players earn points by scoring three same-colored Bubblees in a row. They can be either in a vertical or horizontal line. Those three, plus any same-colored Bubblees directly adjacent to them, are removed from the board. Each removed Bubblee is worth one point.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Each time a player matches three Bubblees in a row, they receive a power related to the color of Bubblees they scored. When multiple sets are scored simultaneously, the player can choose which power to use first. When more than one set is scored in the same turn but not simultaneously, the powers are used in order of the matches made. Below is a list of the powers associated with each color Bubblee. Note that in the base game, only black, blue, purple, yellow, red, and green Bubblees are used. Players on Board Game Arena also have the choice of using the expansion pack, where players have the choice of swapping in orange and/or white.&lt;br /&gt;
&lt;br /&gt;
Black: Cannot be scored by making matches.&lt;br /&gt;
&lt;br /&gt;
Blue: Player may select one Bubblee from their opponent&#039;s side of the sky to fall to their planet.&lt;br /&gt;
&lt;br /&gt;
Purple: Player may select one uncovered Bubblee from their planet to send to their opponent&#039;s planet.&lt;br /&gt;
&lt;br /&gt;
Yellow: Player may select one uncovered Bubblee from their planet to move to the scoring area.&lt;br /&gt;
&lt;br /&gt;
Red: Player may swap two adjacent Bubblees on their opponent&#039;s planet.&lt;br /&gt;
&lt;br /&gt;
Green: Player may swap two adjacent Bubblees on their planet.&lt;br /&gt;
&lt;br /&gt;
Orange: Player may take one uncovered Bubblee from their opponent&#039;s planet or scoring area.&lt;br /&gt;
&lt;br /&gt;
White: Player may push one black Bubblee up the bottom of one of their opponent&#039;s columns.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;End of Game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The game ends when there are not enough Bubblees to fill the sky or one player overfills a column on their planet, causing a Bubblee to remain in the sky. In the first case, the player with the most points wins. In the second, the player who did not overfill their planet wins. It is also possible to end the game with a tie.&lt;/div&gt;</summary>
		<author><name>Dolphia</name></author>
	</entry>
	<entry>
		<id>https://be.doc.boardgamearena.com/index.php?title=Gamehelploveletter&amp;diff=4077</id>
		<title>Gamehelploveletter</title>
		<link rel="alternate" type="text/html" href="https://be.doc.boardgamearena.com/index.php?title=Gamehelploveletter&amp;diff=4077"/>
		<updated>2020-04-19T19:20:59Z</updated>

		<summary type="html">&lt;p&gt;Dolphia: /* The Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Winning===&lt;br /&gt;
A player wins the game after winning a number of tokens based on the number of players:&lt;br /&gt;
*2 Players: 7 tokens (not allowed on BGA so far)&lt;br /&gt;
*3 Players: 5 tokens&lt;br /&gt;
*4 players: 4 tokens&lt;br /&gt;
&lt;br /&gt;
*5-8 players: 4 tokens&lt;br /&gt;
&lt;br /&gt;
===The Game===&lt;br /&gt;
One of the 16 cards is removed at the beginning of the game and the others are shuffled. Every player gets 1 card and the remaining cards form a pile in the center of the table. Players take turns drawing one card (making two cards in hand) and discarding one card (going back to one card in hand).&lt;br /&gt;
&lt;br /&gt;
When you discard a card, you apply its effect (see the following section). The round ends either when there is no cards left in the deck for a player to draw or when all but one &lt;br /&gt;
player are knocked out. The player holding the card with the highest rank earns 1 token. If there is a tie, the tiebreaker will be the sum of the value of the cards each player discarded in the game. If the tie remains, nobody gets a token.&lt;br /&gt;
&lt;br /&gt;
===The Cards===&lt;br /&gt;
3-4 players:&lt;br /&gt;
*8: Princess Annette – If you discard the Princess — no matter how or why — she has tossed your letter into the fire. You are knocked out of the round. (1 card)&lt;br /&gt;
*7: Countess Wilhelmina – Unlike other cards which take effect when discarded, the text on the Countess applies while she is in your hand. In fact, she has no effect when you discard her. If you ever have the Countess and either the King or Prince in your hand, you must discard the Countess. You do not have to reveal the other card in your hand. Of course, you can also discard the Countess even if you do not have a royal family member in your hand. She likes to play mind games. (1 card)&lt;br /&gt;
*6: King Arnaud IV – When you discard King Arnaud IV, trade the card in your hand with the card held by another player of your choice. You cannot trade with a player who is out of the round, nor with someone protected by the Handmaid. If all other players still in the round are protected by the Handmaid, this card does nothing. (1 card)&lt;br /&gt;
*5: Prince Arnaud – When you discard Prince Arnaud, choose one player still in the round  (including yourself). That player discards his or her hand (do not apply its effect, unless it&#039;s Princess Annette) and draws a new card. If the deck is empty, that player draws the card that was removed at the start of the round. If all other players are protected by the Handmaid, you must choose yourself. (2 cards)&lt;br /&gt;
*4: Handmaid Susannah – When you discard the Handmaid, you are immune to the effects of other players’ cards until the start of your next turn. (2 cards)&lt;br /&gt;
*3: Baron Talus – When discarded, choose one other player still in the round. You and that player secretly compare your hands. The player with the lower rank is knocked out of the round. In case of a tie, nothing happens. If all other players still in the round are protected by the Handmaid, this card does nothing. (2 cards)&lt;br /&gt;
*2: Priest Tomas – When you discard the Priest, you can look at one other player’s hand. DO NOT reveal the hand to all players. (2 cards)&lt;br /&gt;
*1: Guard Odette – When you discard the Guard, choose a player and name a card value (other than 1). If that player has a card with that value, that player is knocked out of the round. If all other players still in the round are protected by the Handmaid, this card does nothing. (5 cards)&lt;br /&gt;
&lt;br /&gt;
5-8 players:&lt;br /&gt;
all of the above, 3 additional guards (8 guards in total), plus extra cards:&lt;br /&gt;
*9: Bishop - a &amp;quot;super-guard&amp;quot; who makes you score 1 point when you guess the character of an opponent. If the guess is correct, the targeted player can choose whether to keep or discard the card. The bishop looses to the princess at the end of the round. (1 card)&lt;br /&gt;
*7: Dowager Queen - acts as a Baron, but the highest card is eliminated instead of the lowest. (1 card)&lt;br /&gt;
*6: Constable - If this card is in your discard pile then this gives you 1 point if you are knocked out of the round. (1 card)&lt;br /&gt;
*5: Count - add +1 to your card value at the end of the round. (2 cards)&lt;br /&gt;
*4: Sycophant - lets you decide who will be the target of the next card played. (2 cards)&lt;br /&gt;
*3: Baroness - allows you to see TWO hands. (2 cards)&lt;br /&gt;
*2: Cardinal - exchanges the hands of 2 players. You may see one of the hands. (2 cards)&lt;br /&gt;
*0: Jester - allows you to guess who will win the round and score 1 point if this is the case. (1 card)&lt;br /&gt;
*0: Assassin - kills your opponent if they use a guard against you. (1 card)&lt;br /&gt;
&lt;br /&gt;
===Tips!===&lt;br /&gt;
Some cards combination lead to odd situations and you should be aware of them:&lt;br /&gt;
* Princess + King = You will be forced to trade the Princess with somebody else.&lt;br /&gt;
* Princess + Prince (and everyone else is protected) = You will be forced to play the Prince on yourself and toss the Princess (therefore, lose).&lt;br /&gt;
&lt;br /&gt;
Keep in mind how many Prince cards are left in the deck. When a player uses the Prince, one more card from the deck is used. So, keep that in mind to not be tricked in the deck count.&lt;br /&gt;
&lt;br /&gt;
You should focus on elimating the players with the most points first.&lt;/div&gt;</summary>
		<author><name>Dolphia</name></author>
	</entry>
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